Thursday, February 13, 2014
Winners of 4th Comic Con India Awards 2013 Announced
Adding to the excitement of comic book lovers present at the 4th Annual Indian Comics Convention was the announcement of Winners of Comic Con India Awards 2013.
AnimationXpress.com had brought you a news piece on the nominations, which you can see here and now we are happy to bring you names of the artists who were able to steal the show with their creativity!
Best Comic Book/Graphic Novel - Gandhi: My Life Is My Message, Campfire Graphic Novels
Best Penciller/Inker/Penciller-Inker Team - Naresh Kumar for Julius Caesar, Campfire Graphic Novels
Best Colorist: Yogesh Pugaonkar for Ravanayan Finale Part 1, Holy Cow and Sachin Nagar, Vijay Sharma & Pradeep Seravat for Gandhi: My Life Is My Message, Campfire
Best Cover: I am Kalki, Book 3, Vimanika Comics
Best Cover: I am Kalki, Book 3, Vimanika Comics
Best Writer: Jason Quinn for Gandhi: My Life Is My Message, Campfire
Best Continuing Graphic Series: Mos Queeto, Tinkle Digest
Best children’s illustrated book - the story & the songs, karadi tales
Best children’s writer: – soyna owley, the magic of hobson-jobson, penguin
Tinkle Magazine was honoured with a Special Award, for its over 30 years of contribution to Indian comics and graphic arts
Legendary Pran Kumar Sharma, Creator of Chacha Chaudhary received the Lifetime Achievement award by Comic Con India
The 6th Jaipur International Film Festival 2014 (JIFF): Shri Hanuman Chalisa’ as the Best Animated Film
The 6th Jaipur International Film Festival 2014 (JIFF) has chosen Charuvi Design Labs Animated Mythological short ‘Shri Hanuman Chalisa’ as the Best Animated Film.
This award comes as the second one for CDL after being awarded as ‘Outstanding Indian Design-based IP’ at Arena Orbit Live 2014.
Speaking to AnimationXpress.com, Charuvi Agrawal, Founder of CDL and Director of Shri Hanuman Chalisa, says,”I’m thrilled beyond words.And thank JIFF for this incredible recognition.Our hunger for creating content grows even more stronger. Thank you !!”
This edition of JIFF, which was held from 1-5 February,was dedicated to co-production meet and winners of the festival. 30 films were screened yesterday at Golcha Cinema and Chamber Bhawan and 25 awards were given out. Co-production meet was organized at Chamber Bhawan. More than 40 film makers, directors, producers etc participated in the meet from all over the world.
At present, Shri Hanuman Chalisa is having its rounds of screenings at a special event called MIFF-Zone. Screenings are being organized in six Indian cities Mumbai, Delhi, Bangalore, Chennai, Nagpur, Guwahati and Kolkata.
You can view the complete schedule by clicking here
The venues around the country for MIFF-Zone are:
New Delhi:- “Siri Fort Audit. II & III” Asiad village Complex, August Kranti Marg, N.D. 110049.
New Delhi:- “Siri Fort Audit. II & III” Asiad village Complex, August Kranti Marg, N.D. 110049.
4th to 9th Feb.2014.(In AUDI II 4th,6th and 7th Feb at 6pm-9pm & 9th Feb at 11am-7pm, In AUDI III 5th Feb at 6pm to 9 pm and 8th Feb at 11am to 7 pm)
Bangalore:- “Freedom Park” Sheshadri Road Gandhi Nagar-560009 & “Badami House” N.R.Square, J.C. Road, opposite LIC building.
4th to 9th Feb.2014.(4th-7th at 6pm-9pm & 8th-9th at 11am to 7pm)
4th to 9th Feb.2014.(4th-7th at 6pm-9pm & 8th-9th at 11am to 7pm)
Chennai:- “MGR Films & Television Institute” CIT Campuse & “Russian Centre of Science & Culture”, 74 Kasturi Ranga Road Parthasarathypuram, Teynampet, Alwarpet, near school of ballet & contemporary dance.
4th to 9th Feb.2014 (4th-7th at 6pm-9pm & 8th-9th at 11am-7pm)
4th to 9th Feb.2014 (4th-7th at 6pm-9pm & 8th-9th at 11am-7pm)
Nagpur:- “Gunjan Hall Railway Auditorium” DRM Office
4th to 9th Feb.2014.(4th-7th at 3pm-6pm & 8th-9th at 10am-6pm)
4th to 9th Feb.2014.(4th-7th at 3pm-6pm & 8th-9th at 10am-6pm)
Guwahati:-”Shankaradeva Kalakshetra Auditorium” Jonali Main Road Panjabari, near Jonali Bus Stop.
4th to 9th Feb.2014.(4th-7th at 2pm-6.30pm & 8th-9th at 12noon-6.30pm)
4th to 9th Feb.2014.(4th-7th at 2pm-6.30pm & 8th-9th at 12noon-6.30pm)
Kolkata:- “Nandan” 1/1,A.J.C Bose Road
5th to 9th Feb.2014.(5th-7th at 3pm-8.30pm & 8th-9th at 12noon-7.30pm)
5th to 9th Feb.2014.(5th-7th at 3pm-8.30pm & 8th-9th at 12noon-7.30pm)
Mumbai:- “Mayor Hall” All India Institute of Local Self Govt.,Juhu Galli,C.D.Barfiwala lane, Andheri(W)
4th to 9th Feb.2014.(4th-7th at 6pm-9pm & 8th-9th at 10am-6pm)
4th to 9th Feb.2014.(4th-7th at 6pm-9pm & 8th-9th at 10am-6pm)
‘Ask the Expert’ webinars by Tata Interactive Systems: 6th February by Manisha Mohan
As a part of free-for-all ‘Ask the Expert’ webinars by Tata Interactive Systems comes a session on the 6th February by Manisha Mohan- Senior VP- Design & Animation in which she will talk about how Animation and 3D Virtual Worlds can enhance learning engagement and effectiveness.
AnimationXpress.com brings you a quick conversation with Manisha Mohan to get a detailed insight of the aspects that will be spoken about in this webinar and she starts the conversation with us by saying, “The boundaries between education and entertainment are blurring – and there is a need to make learning content more and more engaging for learners.”
Hi Manisha, before moving onto the details of the webinar, can we know the roles that you have played at Tata Interactive Systems?
I have been in Tata Interactive Systems (TIS) right from the beginning of my career.TIS is an e-learning company – where animation plays a very important role. I started as a designer and an animator working on old packages such as 3D Studio and Animator Pro– and over the years played several roles such as heading the design team, being a business head for the K12 (the work we did for schools worldwide) division and I currently head the Animation Studio within TIS.
At TIS, I look after design and animation and head the Animation Studio at Tata Interactive Systems. We typically use animation for education and training and do a wide range of interesting projects for diverse customers such as pharmaceutical companies, hospitals, cruise liners, universities, schools, manufacturing companies etc across the globe.
You will be talking about how Animation and 3D Virtual Worlds can enhance learning engagement and effectiveness- Can you elaborate more on this subject?
The boundaries between education and entertainment are blurring – and there is a need to make learning content more and more engaging for learners. People love to watch films and play games – therefore now expect the same level of engagement when they are undergoing a training or educational program. Animation has the capability of cutting across geographical boundaries, as well as of making complex subjects more understandable and palatable. My webinar would focus on the advantage of using animation and 3D virtual worlds in education and training – and highlight some case studies of projects we have done across different domains. These products have helped people learn better and many of them have won international awards.
Webinar Starts 7.30 pm Indian Standard Time on 6th February, Clicking Here to Register !
Why do you feel this topic should be spoken on?
There is a lot of awareness of Animation and Gaming in the Entertainment domain, however less so of animation in the educational domain. We at TIS believe that the quality of our animation gives our learning programs a competitive edge, and is also widely appreciated by our customers worldwide. On another note we have some very talented animators working with us – and this domain offers alternate and exciting career opportunities designers and animators.
There is a lot of awareness of Animation and Gaming in the Entertainment domain, however less so of animation in the educational domain. We at TIS believe that the quality of our animation gives our learning programs a competitive edge, and is also widely appreciated by our customers worldwide. On another note we have some very talented animators working with us – and this domain offers alternate and exciting career opportunities designers and animators.
How has Animation & 3D inspired enhanced your learning engagement in your view?
I will be sharing examples during my webinar, however to share one with you –we have used Maya and Unity 3D to create a virtual retail store in Canada where new recruits (Associates) in the company can explore the store environment and identify problems and link them to business impact issues. For example too many people queued up to buy an item could be caused due to the fact that the person at the counter is not trained properly, and may result in loss of sales if people get impatient.
Since typically people who work at counters in a retail store are young – they also play a lot of games. They much prefer a format like this – as opposed to learning concepts in a classroom or from a textbook.
We got an excellent response from the learners in this case in post program survey results, 90% of new Associates attributed their increased comfort level with running a store to the virtual walkthrough. Additionally, overall they had increased their speed to productivity on the job by 3-6 months.
This program also won the Brandon Hall Gold Award for Virtual Worlds last year.
What is your main focus with this session?
My main focus is to create awareness of the role of animation in the learning domain. This webinar is a part of a series focusing on learning trends, and the use of 3D virtual worlds for education and training is certainly an important industry trend.
My main focus is to create awareness of the role of animation in the learning domain. This webinar is a part of a series focusing on learning trends, and the use of 3D virtual worlds for education and training is certainly an important industry trend.
How will you explain this concept to a novice?
The webinar will not be too technical in nature – since the audience is from very diverse backgrounds – while I would be willing to answer technical questions if they come up. Even a novice would have watched some of the amazing animation films like Kung fu Panda, Happy Feet or would have played games like Need for Speed. The goal is just to help them see the advantages of using the same medium in an educational context.
The webinar will not be too technical in nature – since the audience is from very diverse backgrounds – while I would be willing to answer technical questions if they come up. Even a novice would have watched some of the amazing animation films like Kung fu Panda, Happy Feet or would have played games like Need for Speed. The goal is just to help them see the advantages of using the same medium in an educational context.
How will the attendees benefit from this webinar?
The audience that have signed up so far range from training managers of companies worldwide, practicing designers and animation students. I am sure they will have different take-aways from the session. It might prove useful for training managers to see this as a potential way of engaging their employees further in learning, or for animators and design practitioners to see this as a potential domain to explore as a career opportunity.
The audience that have signed up so far range from training managers of companies worldwide, practicing designers and animation students. I am sure they will have different take-aways from the session. It might prove useful for training managers to see this as a potential way of engaging their employees further in learning, or for animators and design practitioners to see this as a potential domain to explore as a career opportunity.
Looking for your Content: Submit NOW !!!!!
Now this comes as bright news for content creators as now you can pitch your animated content to National Award Winning film ‘Delhi Safari’ creator Nishith Takia, who has jumpstarted his own venture ‘Bioscopewala’, and is calling in creative content for Television Features and TV Series, both for the Indian and the Global Markets!
In a conversation with AnimationXpress.com, Nishith shares his vision with Bioscopewala, the aspects that he looks out for in Animation Content and he starts the conversation with us by saying, “I believe content is story telling.”
What is Bioscopewala all about?
Bioscopewala is purely an entertainment company designed to bring value to the value chain that it works with. We are engaged in activities ranging from Producing Animated Films, Live Action Films, outsourcing of animation, co-productions ventures, and IP creation for the Indian and the global market. We are currently collaborating with various distributors worldwide to build a transnational global distribution channel where we shall also extensively use the digital platforms as a strong distribution platform.
Bioscopewala is purely an entertainment company designed to bring value to the value chain that it works with. We are engaged in activities ranging from Producing Animated Films, Live Action Films, outsourcing of animation, co-productions ventures, and IP creation for the Indian and the global market. We are currently collaborating with various distributors worldwide to build a transnational global distribution channel where we shall also extensively use the digital platforms as a strong distribution platform.
What kind of content are you looking at?
I am looking more at TV series, TV features. For our distribution network, all kinds of content are solicited. Attending various film markets and been successfully involved in distributing Delhi Safari globally, I have realized that there is a growing market for content worldwide. Now in my new avatar as BIOSCOPEWALA, I would like to bring together the relationship, the network and the understanding of globalizing content to my new business.
I am looking more at TV series, TV features. For our distribution network, all kinds of content are solicited. Attending various film markets and been successfully involved in distributing Delhi Safari globally, I have realized that there is a growing market for content worldwide. Now in my new avatar as BIOSCOPEWALA, I would like to bring together the relationship, the network and the understanding of globalizing content to my new business.
Powerful Animation Content for you is?
Any story that touches the emotional chords of the audience is a story well told. It could be joy, pain, sorrow or any other emotion. Also it’s important to understand what audience we are targeting the story to. And keep in mind how that content connects to that audience profile.
Any story that touches the emotional chords of the audience is a story well told. It could be joy, pain, sorrow or any other emotion. Also it’s important to understand what audience we are targeting the story to. And keep in mind how that content connects to that audience profile.
Animation is having total freedom of storytelling. There is no boundary and no limitation to how you can visually communicate in animation. Create worlds that don’t exist in real life, create characters and make them do anything you want to, its total freedom. And the beauty is to use this limitless freedom to tell your story.
What will be the plan of action from your end after you like the content & will it be pitched under the banner of Bioscopewala?
Once I feel that the content has an appeal, I will work towards creating a suitable bible to share it with my network to ascertain the marketability of the content. The content will certainly be pitched under the banner of Bioscopewala, but it could be jointly pitched.
Once I feel that the content has an appeal, I will work towards creating a suitable bible to share it with my network to ascertain the marketability of the content. The content will certainly be pitched under the banner of Bioscopewala, but it could be jointly pitched.
Are you looking for good characters or a good story line?
I think characters are the most integral part of storytelling. We narrate our stories through our characters. If you build a strong character that connects not just visually but also through its personality and narrative, the overall story will connect much better with the audience.
If you see any film in the world that has resonated with the audience, its always the characters that bring life and soul to the content. So how well we intertwine the character into our story is one of the keys to a good narrative. So for me, characters are the most vital component of the story. And especially in the animation industry, where characters definitely have an immense potential of being transcended into Licensing and Merchandising (which contributes a very significant revenue stream), character definition becomes all the more critical. And, not to forget, the sequels, TV series, digital comics and other digital avenues of content creation.
I think characters are the most integral part of storytelling. We narrate our stories through our characters. If you build a strong character that connects not just visually but also through its personality and narrative, the overall story will connect much better with the audience.
If you see any film in the world that has resonated with the audience, its always the characters that bring life and soul to the content. So how well we intertwine the character into our story is one of the keys to a good narrative. So for me, characters are the most vital component of the story. And especially in the animation industry, where characters definitely have an immense potential of being transcended into Licensing and Merchandising (which contributes a very significant revenue stream), character definition becomes all the more critical. And, not to forget, the sequels, TV series, digital comics and other digital avenues of content creation.
Will the content rights stay with the creator & will a chance to participate in the movie making process also be given?
Absolutely!! The content creator will have a strong contribution to the creation of the series or the feature. What and how much will depend on the strengths and capabilities.
Absolutely!! The content creator will have a strong contribution to the creation of the series or the feature. What and how much will depend on the strengths and capabilities.
While one decides to share their content with you, do they have to send a premise, the entire script or characterizations?
It purely depends on what they have at this point in time. But I would generally prefer a broad story line, some character images, basically a bible would be a great starting point. If there is a trailer or an episode done, it is even better.
It purely depends on what they have at this point in time. But I would generally prefer a broad story line, some character images, basically a bible would be a great starting point. If there is a trailer or an episode done, it is even better.
For example, I am currently working on US based content, where we already have a trailer, concept art, several episodes written etc. We are jointly working on building more episodes, discussing market strategies and talking to channels and partners worldwide.
Would you like to give out any movie, content examples to the readers so that they understand your expectation?
There is nothing specific in my mind right now. I am a big empty slate that is desirous of filling it up with images and stories of all types. For example, I am currently working with Arnab Chaudhary, Director of Arjun- The Warrior Prince, to produce his next animated feature, Circle of Fire.
My other project is a US based TV series and a follow up feature which is very different from Arnab’s film. Also, I am looking at various story lines and development done by Kireet Khurana. I am also involved in working on producing two live action films, one from India and another is from Canada. All these contents are very different from each other but they have one thing in common and that is they tell a story that is appealing and connects with the audience that they are talking to.
There is nothing specific in my mind right now. I am a big empty slate that is desirous of filling it up with images and stories of all types. For example, I am currently working with Arnab Chaudhary, Director of Arjun- The Warrior Prince, to produce his next animated feature, Circle of Fire.
My other project is a US based TV series and a follow up feature which is very different from Arnab’s film. Also, I am looking at various story lines and development done by Kireet Khurana. I am also involved in working on producing two live action films, one from India and another is from Canada. All these contents are very different from each other but they have one thing in common and that is they tell a story that is appealing and connects with the audience that they are talking to.
Your thoughts about the current Indian Animation Market?
I think that our grounding is solid. Being primarily an outsourcing country, India has worked with some of the best studios and content worldwide. So the experience, the understanding and the knowledge transfer is great. Also we are seeing a lot of content currently being successfully delivered by Indian studios. Chhota Bheem is an outstanding property that has built itself into a huge icon for the industry. This transition from mindshare to market share is what we need to focus on and work towards aggressively.
I think that our grounding is solid. Being primarily an outsourcing country, India has worked with some of the best studios and content worldwide. So the experience, the understanding and the knowledge transfer is great. Also we are seeing a lot of content currently being successfully delivered by Indian studios. Chhota Bheem is an outstanding property that has built itself into a huge icon for the industry. This transition from mindshare to market share is what we need to focus on and work towards aggressively.
Any closing comments
At Bioscopewala, the idea is to bring value to the people we work with through our network, learning and knowledge of the business. I strongly believe that a continued value proposition is the only reason why one will remain in business. And this is what we shall try to endeavor.
At Bioscopewala, the idea is to bring value to the people we work with through our network, learning and knowledge of the business. I strongly believe that a continued value proposition is the only reason why one will remain in business. And this is what we shall try to endeavor.
Winners of first ever forbes india art awards announced
With the belief that ‘Art is not about money, but about the passion’, Forbes India, has announced winners of first ever Forbes Indian Art Awards (FIAA). The contenders for the award were artists from varied Art fields including collectors, galleries, curators, writers, entrepreneurs, and artists bringing out painting, sculpture, mixed media, video, photography and performance art.
“The objective of India Art Awards is to create a platform for interaction between India’s corporate’s and the Indian art community.” Shares Forbes India in a statement
The Jury members Forbes India Art Awards were, Lekha Poddar (Jury Chairperson)– Chairperson of Devi Art Foundation and is also one of India’s most prominent collectors, Kiran Nadar – Prominent Collector, Founder and Chairperson Kiran Nadar Museum of Art, Shivinder Mohan Singh, Executive Vice Chairman, Fortis Healthcare and Ranjit Hoskote – Independent cultural theorist, art writer and critic.
FIAA Awards were divided into 14 Art Categories and here is the complete list of winners:
Young Collector of the Year: Anurag Khanna. For his commitment and risk taking ability in collecting different types of art including video art.
Contemporary Gallery of the Year – Experimenter, Kolkata. For their work in highlighting experimental and alternative artists from the entire South Asian subcontinent.
Gallery of the Year – Talwar Gallery, New Delhi. For their ideological and visual spectra expressed through the gallery’s exhibitions in 2013 that have been well received by the international media and major museums worldwide.
Not-for-Profit Art Initiative of the Year – Foundation for Indian Contemporary Art (FICA). For their work in encouraging, promoting and supporting innovative work in the field of the visual arts.
Corporate Commitment of the Year: GVK. For converting the 4,39,000 square metres of space at Terminal 2 of the Mumbai International Airport into a large installation of art works
Auction of the Year: Christie’s
first auction in india, south Asian Art December 19, 2013, Mumbai.
Emerging Curator of the Year: Zasha Colah and Sumesh Sharma, founding directors and curators at The Clark House Initiative, Mumbai, a not-for-profit space that opened in 2010.The jury also made a special mention of the contribution of curator Shanay Jhaveri Exhibition of Indian Art Curated on an International Stage: Ram Rahman and Jessica Moss, for “The Sahmat Collective: Art and Activism in India since 1989”
Emerging Art Writer of the Year: Jyoti Dhar. Jyoti Dhar is an independent art writer and curator based in Delhi. She is currently the contributing editor for ArtAsiaPacific and Harper’s Bazaar Art.
Solo Show Debut of the Year: Sahej Rahal for his show ‘Forerunner’ at Chatterjee and Lal, Mumbai. They Jury also made special mention of the work of Hajra Waheed for ‘Sea Change’ at Experimenter Kolkata
Contemporary Artist of the year (Senior) : The joint winners of this award were the Late Nasreen Mohamadi and Dr. Krishna Reddy. The award went to both the winners jointly for their lifetime body of work
Contemporary Artist of the year (Mid Career). Subodh Gupta. Gupta’s works are littered with references to past and present experiences. His constructions weave highly eccentric imaginings with public myths and rituals. Drawing mainly from everyday objects and scenarios, his aesthetic delineates the complex inter-relations of India’s urban and rural communities.
Contemporary Artist of the year (Junior) – Rohini Devasher. Rohini Devasher’s artistic practice explores the interface between the underlying laws and processes that govern growth and form in biological and physical systems and their mirroring in the digital domain.
Art Entrepreneur of the Year: Neha Kirpal for India Art Fair. Neha Kirpal has been instrumental in steering
the fair’s unprecedented growth over six years into becoming
the premier destination for art in the region.
Art Initiative of the Year: Google Art Project. Google Art Project is an online platform through which the public can access high-resolution images of artworks housed in the initiative’s partner museum.
Special Commendation for Outstanding Contribution to the Cause of Art: Bose Krishnamachari and Riyas Khomu for the Kochi-Muziris Biennale. Acknowledging the lack of an international platform for contemporary art in India, Bose and Komu proposed and executed the Kochi-Muziris Biennale (a large-scale international exhibition) in Kochi on the lines of the Venice Biennale
Special Commendation for Outstanding Contribution to the Cause of Art: Bose Krishnamachari and Riyas Khomu for the Kochi-Muziris Biennale. Acknowledging the lack of an international platform for contemporary art in India, Bose and Komu proposed and executed the Kochi-Muziris Biennale (a large-scale international exhibition) in Kochi on the lines of the Venice Biennale
Nickelodeon is calling submissions for its 2014 global Animated Shorts Program
Nickelodeon is calling submissions for its 2014 global Animated Shorts Program, which is designed to identify and develop new animation talent and provide a platform for new content for kids. This year’s program marks the third year for domestic pitches and the second annual call for international submissions, continuing the search for a new set of creative voices and visionaries. The network will choose a minimum of 10 pitches to be developed into shorts that will appear on air, on www.nick.com and on the Emmy Award-winning Nick App. These shorts also have the potential of becoming long-form animated series on Nickelodeon. In 2013Nickelodeon took over 1000 pitches worldwide for the program.
“We’re on an ongoing mission to create the funniest animated content for this next generation of kids, and find the freshest creative voices from around the world,” said Russell Hicks, President, Content Development and Production, Nickelodeon. “The shorts program has already fueled our pipeline with new content and we’re very excited to see what comes through our door this year.”
Ideas will be accepted from a broad pool of creative talent from all quarters including artists, designers, writers, directors and comedians. Creators will be provided with the necessary artistic and production support teams to help them complete their fully animated short.
Shorts must be original, humor-based and character-driven. All animation styles are encouraged from 2D, digital 2D, stop motion, CG or mixed media. The deadline for submissions is March 14, 2014. Full domestic and international program guidelines are available below.
From the pitches received in 2013, 10 domestic and 7 international pitches were chosen to be developed into animated shorts that will air on Nickelodeon, appear on www.nick.com, and on the Nick App throughout 2014. “The Loud House” created by Chris Savino, “Bear Wrestler” created by Deanna Rooney, “By Request Pizza” created by Arica Tuesday and Mick Ignis, “Hole” created by Sam Spina, “Matt and Gus” created by Matt Braunger, and “Charlie and Mr. Two” created by Travis Braun round out the previously announced domestic finalists: “Bug Salad” created by Carl Faruolo, “Earmouse and Bottle” created by Brian Morante, “Woodstump” created by Zach Smith, and “Broats” created by Jack Cusumano. The international animated shorts in development include “Badly Drawn Animals” by
Hamish Steele (UK), “Louis and Georges” by Renaud Martin & Raphaël Chabassol (France), “Monster Pack” by Pedro Eboli & Graham Peterson (Brazil), “Moosebox” by Mike Scott (South Africa), “Scoop” by The Brothers McLeod (UK), “Tech Oddity” by Marco Ibarra and Stefie Zöhrer (Mexico), and “Tonk’s Island” by Mel Roach (Australia).
Hamish Steele (UK), “Louis and Georges” by Renaud Martin & Raphaël Chabassol (France), “Monster Pack” by Pedro Eboli & Graham Peterson (Brazil), “Moosebox” by Mike Scott (South Africa), “Scoop” by The Brothers McLeod (UK), “Tech Oddity” by Marco Ibarra and Stefie Zöhrer (Mexico), and “Tonk’s Island” by Mel Roach (Australia).
Gary “Doodles” Di Raffaele (MAD, Metalocyalpse), discovered through Nickelodeon’s inaugural Animated Shorts Program in 2012, is one of the creators and executive producers of Nickelodeon’s brandnewupcoming animated series, Breadwinners. Premiering in February, the 20-episode series, which is also created and executive produced by Steve Borst (Teen Titans Go!, MAD), follows two booty-shaking ducks as they operate a bread delivery service out of their awesome, jet-fueled rocket van.
As the leader in television animation production, Nickelodeon has a legacy of creating ground-breaking animated shows including The Fairly OddParents, SpongeBob SquarePants, Fanboy & Chum Chum, Dora the Explorer, Teenage Mutant Ninja Turtles, The Legend of Korra, andSanjay and Craig, which are all produced at the Nickelodeon Animation Studios in Burbank, Calif.
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